CS 426: Computer Graphics
1995 Fall Semester
Reading List
- Course overview/Computer graphics overview
- User interaction
- H&B, Sections 2.1-5, 8.1-8.2
Assignment 1 handed out Intro to GL and interaction
- All about GL
- OpenGL Reference Manual. Addison-Wesley, 1992.
- Jackie Neider, Tom Davis, and Mason Woo.
OpenGL Programming Guide. Addison-Wesley, 1993.
- Intensity, Quantization and Dithering
Assignment 1 due
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Assignment 2 handed out A photo enhancer
- Precept Image formats, Scanning and Digital Photography
- Basic Signal Processing
- UNIX User Interaction tools
- Scan conversion of Lines and Curves
- H&B, Section 3.1-2, 3.5-3.6, 10.8 to p. 333
- Scan Converting Areas
Assignment 2 due
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Assignment 3 handed out Scan conversion, Bezier Curves and Filling
- Precept Adobe Illuistrator
- Clipping
- 2D Projective Geometry
- Hanrahan notes, Chapter 12.
- Precept Geometer's Sketchpad
- 2D Transforms
- H&B, Sections 5.1-4, 7.3-7.4.
- Video Program
Assignment 3 due
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Assignment 4 handed out Manipulating Objects
- Representing 3D
- 3D Projective Geometry
- Precept Modeling with Alias
- Viewing and Stereo
- Visible Surface Removal
- H&B, Section 13.1,13.3,13.5,13.8,13.10
Assignment 4 due
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Assignment 5 handed out Stereograms
- Precept Ray Tracing with Rayshade
- Local illumination
- H&B, Section 14.2, 14.5, 14.6
- Video Program
- Precept Rendering with Alias
- Advanced Rendering
- Ray Tracing Mapping
Assignment 5 due
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Assignment 6 handed out Shading and rendering
- Precept Animating with Alias
- Radiosity
- H&B, Section 10.2-5, 10.15-16
- Animation
- Precept The world of Video
- Contents Unknown
- Total Review
Assignment 6 due
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Final project descriptions discussed Final Project