Page 2 The process of Scan converting
Page 3 The process of Scan converting cont.
Page 5 Scan converting revisited -- Bresenham's algorithm
Page 9 Drawing anti-aliased lines
Page 11 Deciding which move to make
Page 12 Drawing circles -- Bresenham's algorithm
Page 14 Realizing spline curves
Page 15 Using this new formulation
Page 16 Bezier's method of drawing the spline curve