COS 426 Computer Graphics - Fall 1997

COS 426 Home

Projects

Project 0

Project 1 (hints)

Project 2 (hints)

Project 3 (hints)

Project 4 (hints)

Project 5 (hints)

Project 6
General hints
  • First of all, go to the precepts either Mon 8:00pm or Thu 3:30pm in CS Bldg. 105.
  • Next, make use of our office hours and lab hours.
  • Also, you can always send us e-mail or post questions to the newsgroup.
  • Check out how to setup your account to run the COS 426 programs.
Project 5 hints
  • A word of wisdom: "Novice programmers often neglect the design phase, instead diving into coding without giving thought to the evolution of a piece of software over time. The result is a haphazard, poorly modularized code which is difficult to maintain and modify. A few minutes of planning short-term and long-term goals at the beginning is time well spent." (Paul Heckbert, Writing a Ray Tracer, in An Introduction to Ray Tracing, edited by Andrew Glassner).
  • Most of what you need to implement will be in the file "my.c".
  • Take a look at this brief description of the subset of inventor we are using.
  • Stay tuned for more...

Last update: Sun Nov 30 18:09:03 EST 1997