Precept 8, On assignment 4
This precept gave an overview of assignment 4. Some points which may
not be directly clear from the assignment text:
- when subdividing the tetrahedron, just subdivide the four faces: you
don't have to subdivide it into more tetrahedra (extra credit if
you do, though)
- check out the lecture notes of
lecture 9 for a description of the winged edge data structure.
Try to figure out which parts of it you need, and which you don't
need
- if you'd like pointers to literature about generating trees, clouds,
etc., just send me e-mail
- Once you have established the size and location of your "world",
you can use the
gluLookAt
function to set up your
camera, and the gluPerspective
function to set up
a perspective transformation. Let me know if you're having
problems with this
Patrick Min, CS Department, Princeton University
Last modified: Thu Nov 14 19:07:04 1996