In HCI, biometrics refers to
authentication techniques that rely on measurable physical
characteristics that can be automatically checked.
The
Biometrics Consortium defines it as "automatically recognizing
a person using distinguishing traits (a narrow definition)"
Examples include computer analysis of fingerprints or speech.
One reference collection is available at
The International
Biometric Group
They used to have lots of free resources, but
now they charge hideous amounts of money ($3000
for a 55 page report on Fingerprints, for example)
Many of these depend greatly on the technology.
Another aspect of BioMetrics is whether they are used
for
Identification ("Who Am I")
is a much more difficult task
than the more limited
Verification task
("How Likely is it that
I am Who I Say I Am").
A further important aspect of
Identification systems is the rate of
Another related issue is whether the population
under question
(client base, audience, whatever)
is
Other issues have to do with the training required for
a user to be scanned and recognized/verified.
Much of biometrics is
simple pattern recognition,
classical statistical, neural net, fuzzy, etc. But
as with any pattern recognition system, constructing
(or buying) the
sensors to get the information you want, and extracting
the right features from the sensor data, makes all
of the difference between a useful system and a useless
system.
Sensor technologies for acquiring the data include
Thermal, Capacitance, Ultrasound, and Optical.
Typical features are "minutae," which are the little
bumps, breaks, rapid shifts, etc. in the otherwise
smooth curves of the fingerprint pattern.
Some
Technology and background are located here
Typical acquisition sensor technology is a cheap camera.
Typical features are measurements of some major facial
components. These are usually selected to be those that
are not alterable by frowning, talking, smiling, etc.
Examples include eye socket extrema, sides of the mouth,
cheekbone regions, etc.
Some
Technology and background are located here
Sensor technologies include simple slide pots,
capacitance, video (most common).
Features include lengths of fingers, distance
between joints, and widths of knuckles.
Some
Technology and background are located here
Sensor: Camera
Features: trabecular meshwork (radial pattern formed before
birth), other rings, freckles, etc.
Some
Technology and background are located here
Sensor: Camera
Features: Blood vessel patterns on back of inner eye (retina)
Problems: 1/2" range, trained user, cooperative user, patient user
Some
Technology and background on both Retina and Iris scans are located here
Sensor: Microphone
Features: "Qualities of the voice" (lots and lots of these)
Problems: It's hard!!!!
Issues: Text dependent vs. independent
microphone placement/environment
colds, coughs, mimics, modification, etc.
Timing of activity (walking gait, etc.)
DNA!!
Brain Activity
. . . . . .