Push RUN to run your program. A dialog box will appear when a "get" is executed, and output will appear in the right window. The simulator will stop if you Cancel a "get" or don't enter anything.
get get a number from keyboard into accumulator print print contents of accumulator load M load accumulator with contents of location M (M unchanged) store M store contents of accumulator into location M (accumulator unchanged) add M add contents of location M to contents of accumulator (M unchanged) sub M subtract contents of location M from contents of accumulator (M unchanged) goto L go to instruction labeled L ifpos L go to instruction labeled L if accumulator is greater than zero ifzero L go to instruction labeled L if accumulator is zero stop stop running init V initialize this memory location to value V (once, before program runs)If M is a number like 17, that value is used directly; if M is a name like M, it refers to a labeled instruction. So add N means to add the contents of location N to the accumulator value (leaving N's contents unchanged), while add 1 means to add 1 to the accumulator value.
If you want to see how the simulator works, View / Page Source in Firefox or View / Source in Internet Explorer.
This version has a limit of 1000 instructions by default, to make it easier to prevent infinite loops. The single-step version has no limit.